a rwby role play

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Legends. Stories, scattered through time. Mankind has grown quite fond of recounting the many exploits of heroes and villains, forgetting so easily that we are remnants - byproducts - of a forgotten past.

Join the ranks of Remnant’s prestigious Academies as you fight to protect the Four Kingdoms from the clutches of the evil Creatures of Grimm. Alternatively, you may work towards bringing the world to its knees by fighting against the last sparks of humanity. Red Like Roses is based on the hit web-series RWBY by Monty Oum and Rooster Teeth Productions.

What will happen this year?

feb 16 we are excited to announce the unveiling of the new skin, CASPIAN! :D
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Academy Student

My Content
Mar 6 2016, 07:04 PM
The room was dimly lit solely by the cracks of light from in between the tightly shut curtains and the sparks of light as a mechanical whirring drowned out the room with a cacophony of steel. Having been out of a team for a long while now, and his prior team mates changing rooms due to his manner of speech, Jett had had the room to himself for at least 3 months by then, and had opted to move most of the beds to a single corner, with his desk in the opposite corner and the floor covered in scraps of sheets covered with blueprints and sketches, as well as the odd hunk of scrap metal. In the other corner closest to the door was a rack with 4 different weapons of different shapes and sizes hanging from it. These were the current batch of things the boy was 'asked' to fix by his cohort, of course, by 'asked' one would mean it had been crudely gift-wrapped and placed at the door or thrown at him as the other student fled in fear of his rather... delinquent demeanor. Nonetheless, the boy had been spending all night on his current contraption, with little to no sleep and at least several litres of coffee. The boy, famous throughout the school as the notorious "Fix-It Frownie" had been running on fumes, and on top of that and the constant sound of steel clashing with steel, hadn't noticed the notification on his Scroll indicating that the academy had placed him in a new team.

Little did Jett know, he was in for a visit.
Feb 10 2016, 07:35 PM

<div id="bigbody"><div id="iconhere"><img width="100" height="100" src=""></img></div>
<div id="fullname">Jett Ravenwing</div><div id="subtext">full name</div><br><br><br><br>
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<div align=center><table><tr><td><div id="criteria">AGE.</div> <div id="here">Eighteen</div></td>
<td><div id="criteria">BIRTHDATE.</div> <div id="here">30 October</div></td>
<td><div id="criteria">GENDER.</div> <div id="here">Male</div></td>
<td><div id="criteria">OCCUPATION.</div> <div id="here">Second Year, Titan</div></td></tr></table></div>
<div id="criteriah">AURA.</div> Jett’s Aura is a pale, ghostly blue, and much like its spooky appearance, the Aura itself tends to bring chills down the spines of those around him. Often times his aura alone tends to scare animals and children away from him, much to his disappointment, and sometimes can strike fear into the hearts of fully grown men or even Grimm. Some even say they can hear a ghostly groan when Jett’s Aura is present.

In terms of Jett’s semblance, Jett’s semblance can manipulate his aura to take on particular forms as he sees fit. Jett’s most notable usages of his semblance is to create swords made of it, which take on the same ghostly blue as his aura, and with his manipulative semblance, he can control the sword with his thoughts alone, as well as carrying a ‘spirit blade’ himself. Another usage of this skill is his ability to form a physical spirit cloak for himself, the spirit cloak, whilst made of the same thing as aura, is several times stronger than his normal aura, able to protect Jett from serious harm. In terms of long ranged battle, Jett can form small spirit flames to fire at his foes, reaching distances typical of an actual firearm, however, typically not at the same speed. Of all of Jett’s methods to use his semblance, the most powerful of them all is the way he uses it to manipulate his ‘weapon’, Jett can possess inanimate objects such as an empty suit of armor with his semblance to fight alongside him. However in terms of attempting to possess ‘soulless’ beings such as Grimm and Cyborgs, Jett finds he’s incapable of doing so, however he is capable of possessing ‘simpler’ machines (an in-canon example would be Ironwood’s mech army, and another in-canon example of what he CAN’T possess would be Penny). Jett is at risk of tiring out much quicker than his peers through overuse of his semblance, and often times in more serious scenarios finds himself running solely on fumes when fighting over long periods of times or extremely intensely, only to lose consciousness after the fight from sheer willpower disallowing him from doing so whilst he’s in danger. In terms of his possession power, Jett can take control of up to two objects at a time if they’re the relative size of a human or smaller, or a singular entity if they’re any bigger than that.
<div id="criteriah">WEAPON.</div> FPC [Flash-Point Create] 90 Battle Gauntlet As stated above, Jett utilises his semblance as a more traditional means of weaponry, however Jett wears on the entirety of his left forearm a piece of machinery that can instantaneously form ‘bodies’ for his semblance to possess, the device utilises a rather new principle in technology known as ‘flash-point creation’ (FPC), utilising pre-loaded blueprints to create whatever the user desires in mere seconds. On their own, the suits of armor Jett FPC’s are extremely brittle, relying on his semblance’s strength to keep them from breaking in a fight, of course, even then, it’s uncommon for these to even last an entire battle, Jett is often in need to make multiple ones throughout a battle. Jett’s FPC Gauntlet can utilise dust to grant properties to his creation, notably, Fire-based armours will explode in flames when on the brink of destruction. Another, more emergency-scenario usage is to FPC a single-use sword as protection.
With the end of his first battle (Our Burden) Jett quickly realised the importance of being able to protect himself with more than just his semblance, and had begun developing a weapon for himself.
<b>Blackfeather</b> - A warsword of black metal, with a special counter weight system designed to shift the weapon’s weight where it needs it most dependent on how the user swings. With a single sided cutting edge, the weapon uses dust to further increase the user’s swinging force by using dust rounds from its ranged side. Jett’s way to utilise this weapon is an unorthodox style utilising Dust explosions and switching between one-handed and two-handed swings. In terms of its sheer size <s>one would think Jett is compensating</s> the sword is more comparable to a slab of iron with inbuilt rockets and a pointy stabby side. ( ;D )
In terms of ranged combat. Within the centre of the sword towards the hilt is a grip much like the back of a shield. Whilst this would allow Jett a crude manner of using his sword as a shield, it has a second use in activating the ranged transformation of <b>Blackfeather</b>. Collapsing in on itself it forms a second gauntlet-like shield piece over Jett’s right arm, with a pair of barrels that were used for the sword-side’s propulsion. Jett can fire explosive shots from the barrels, and even utilise the explosives for a more close-ranged approach. With the previous remaining hilt, Jett can utilise it as a smaller sword alongside his new explosive shield hand of shiny insanity. Being a Dust-based firearm, Jett can utilise different types of Dust for different effects, but more importantly he can literally Falcon Punch and Shouryuken someone.
Inspirations - Monster Hunter’s Greatsword, transforming weapons (both the Switchaxe and Charge Blade), and Sword and Shield. Megaman Zero’s (best MM series \(ㅇㅅㅇ)/) Fefnir and his crazy explosion fists, sadly I'm not including Fefnir’s… <i>groundbreaking</i> (soz not soz) tremor attacks. BONUS: N/A
<div id="tab">PERSONAL PROFILE</div>
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<div id="criteriah">APPEARANCE.</div> Jett sports two-toned purple hair, with a lighter, violet shade along his fringeline and a much darker tone throughout the back of his hair. Jett’s eye colour are violet, much like his hair, and with his near constant scowl, it can unfortunately for him be rather intimidating. In terms of clothing, on top of a buttoned up, short sleeve green shirt and black tie. Jett wears a jet-black cloak, tattered at the ends, as well as a studded black collar and bracelets and a pair of dark blue jeans. His overall style of clothing as well as his aura tends to leave the impression of a delinquent and someone who’s best to be avoided, much to his disappointment.
<br><div id="criteriah">PERSONALITY.</div> Despite his appearance, mannerisms and unfortunate case of ‘resting bitch face’, Jett is a rather caring person, just… rather blunt. Whilst his rather rude way of speaking to people may sound harsh, at almost every point in time, when Jett speaks, he has good intentions, he simply believes that the best way to get a point across is brutal honesty. So whilst to strangers he may seem just the way he looks; a rude, loathsome delinquent, those who read in between the lines of what he says often find him to be good company.
<br><div id="criteriah">HISTORY.</div> Jett was a young boy who had found himself often being passed around from family to family across the entirety of Vale and Atlas, until he had finally been taken in by an old retired weaponsmith after having literally been kicked out onto the streets by his last foster family. He had tried to explain to the old man that things around him moved themselves, but the man paid no attention to that, first feeding the boy, then clothing him and bringing him to his homestead. Now the question of Jett’s real parents is up for debates, nobody knows who they may be, not even Jett himself, but that is a story for another time.

Jett found himself being brought up by this old man, who’d revealed himself to have once been a famous weaponsmith, who claimed that many hunters and huntresses today still used his weapons. The man had stated his greatest regret in life was that he never had the chance to bring up a son of his own. Accepting the man’s good grace, Jett had taken up the name of Ravenwing, like that of his new father, Atticus Ravenwing. Despite the old man’s graciousness, Jett never grew out of his bad memories as an orphan ‘parcel’, having moulded himself to the way he is today to prevent situations like that from happening again. However, Jett had learnt many things from Atticus, smithery, morality and all sorts of things, and greatly cherishes the life he lives today. Too proud to say such an embarrassing thing to his father’s face, Jett had decided to become a Hunter at Atlas, hoping to gain more experience before he follows in his father’s footsteps and becomes a weaponsmith himself.

As a student at Atlas, Jett had found himself becoming well known amongst the student body as the guy to go to for repairs and adjustments on weapons, often times finding most of his life during the first year to be spent on weapons than on actual study or fighting the Grimm. Of course with his demeanor and appearance, often times he'd find people's weapons gift-wrapped at his doors or sometimes even literally thrown at him, with people often too afraid to ask him up close. Nonetheless he had always without fail tried his best to fix up everything he could, earning him the nickname as the 'Fix-It Frownie'.
<div id="tab">OUT OF CHARACTER</div>
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<div id="criteriah">ALIAS.</div> Freezy<br>
<div id="criteriah">FACE CLAIM.</div> Yu-Gi-Oh! ARC-V - Yuto<br>
<div id="criteriah">INSPIRATION.</div> Personality-wise, I took a few notes from Kyoma Kuzuyuu from Mikagura School Suite, semblance-wise, Jett’s very much based off his faceclaim and the monsters he used!<br>
<div id="criteriah">ANYTHING ELSE.</div> Nope.

<p><b>Referred by:</b> N/A.<br></td></tr></table><br><br>

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